Update 1.51 - Patch Notes

Greetings, Commanders!
The 1.51 update is now live. Here's what's inside:

  • New UK units
    • (Mythic) UK Hero: Flynn
    • (Rare) QAIMNS Field Medic
    • (Uncommon) Bishop MK 1
  • USA Rebalance

USA_M20:

  • Squad members: 2 → 3
  • Adjusting Damage → 150 (x1) → 85 (x2)
  • Supply: 200 → 150
  • Preparation time: 110 → 90s

USA_M56Scorpion:

  • The Scorpion is now a self-propelled artillery unit
  • Explosive shells Damage: 260 → 300
  • Explosive shells Armor Pierce: 110 → 100
  • Armor Pierce shells Damage: 500 -> 550
  • Armor Pierce shells Armor Pierce: 170 → 200
  • Pierce Shells Horizontal/Vertical spread: 2/0.75
  • HP: 850 → 1100
  • Armor: 100/70/50 → +10
  • Supply Cost: 500 → 440
  • Preparation Time: 180 → 150

USA_M4Sherman_Calliope:

  • HP: 2000 → 2200
  • Barrage Damage: 105 → 120
  • Barrage Fire Rate: 0.3 → 0.25
  • Cannon Damage: 180 → 230
  • Recruitment time: 250 → 180
  • Supply: 750 → 700

USA_M3Stuart:

  • HP: 2100 → 1750
  • Armor → 120/120/120 → 120/100/100

USA_MachinegunM1918:

  • Sighted Spread Modifier - 0.001 → 0.00075
  • Reload Time: 2.5 → 3
  • HP: 450 → 425

 

Mythic Units Rebalance

All mythic will have reduced cost - 150 → 100

Roxy

  • HP increase: 950 → 1050
  • Damage: 130 → 145
  • Armor Pierce: 85 → 100

Auras:

  • EXP increase (static value)
    • All levels - 150%
  • Damage increase (scaling value) - new values:
    • Lv.1 - 120%
    • Lv.2 - 125%
    • Lv.3 - 130%
    • Lv.4 - 135%

Erwin

  • Movement Speed: 4.75 → 5.25
  • Fire rate max: 1.05 → 1
  • Damage: 7 → 9
  • Horizontal Spread: 3 → 2

Aura:

  • HP increase (scaling value) - new values:
    • Lv.1 - 120%
      Lv.2 - 125%
      Lv.3 - 130%
      Lv.4 - 135%
  • Armor increase (static value):
    • 106% → 115%

Vasil

  • Movement Speed: 4.5 → 5
  • HP: 975 → 1050
  • Armor → 20-15
  • Damage (Vasil): 40 → 50
  • Damage (Teammate): 12 → 14

Aura:

  • Incoming Damage - 94% → to scaling value
    • Lv.1 - 85%
      Lv.2 - -80%
      Lv.3 - -75%
      Lv.4 - -70%
  • Healing per Second - 0.35 → static value
    • 0.35 → 0.5

Hanzo

Squad Members: 1 → 2

Movement Speed: 5.5 → 5.75

Dodge: 0.8 → 0.9

HP: 1450 → 1700

HP: 850 x2

Armor: 20/20/20 → 25/25/25

Reload Time: 3.5 → 3

Damage: 180

Damage: 90x2

Aura

  • Movement Speed (static value):
    • 106% → 115%
  • Damage increase (scaling value) - new values:
    • Lv.1 - 120%
      Lv.2 - 125%
      Lv.3 - 130%
      Lv.4 - 135%

Skill change:

Hanzo's skill will now kill one squad member
Skill Range: 20 → 30.

Heavy Vehicle Change:

  • All Heavy Vehicles are now immune to Critical Damages.


S14 Skins

  • SHERC - S14 Scavenger skin
  • SHERC - Scavenger skin
  • FLAK - Rusty skin
  • S51 - Rusty skin

New Global Leaderboards

Various bugfixes including animations, UIs, menus

Gameplay and performance optimizations