Update 1.51 - Patch Notes
Greetings, Commanders!
The 1.51 update is now live. Here's what's inside:
- New UK units
- (Mythic) UK Hero: Flynn
- (Rare) QAIMNS Field Medic
- (Uncommon) Bishop MK 1
- USA Rebalance
USA_M20:
- Squad members: 2 → 3
- Adjusting Damage → 150 (x1) → 85 (x2)
- Supply: 200 → 150
- Preparation time: 110 → 90s
USA_M56Scorpion:
- The Scorpion is now a self-propelled artillery unit
- Explosive shells Damage: 260 → 300
- Explosive shells Armor Pierce: 110 → 100
- Armor Pierce shells Damage: 500 -> 550
- Armor Pierce shells Armor Pierce: 170 → 200
- Pierce Shells Horizontal/Vertical spread: 2/0.75
- HP: 850 → 1100
- Armor: 100/70/50 → +10
- Supply Cost: 500 → 440
- Preparation Time: 180 → 150
USA_M4Sherman_Calliope:
- HP: 2000 → 2200
- Barrage Damage: 105 → 120
- Barrage Fire Rate: 0.3 → 0.25
- Cannon Damage: 180 → 230
- Recruitment time: 250 → 180
- Supply: 750 → 700
USA_M3Stuart:
- HP: 2100 → 1750
- Armor → 120/120/120 → 120/100/100
USA_MachinegunM1918:
- Sighted Spread Modifier - 0.001 → 0.00075
- Reload Time: 2.5 → 3
- HP: 450 → 425
Mythic Units Rebalance
All mythic will have reduced cost - 150 → 100
Roxy
- HP increase: 950 → 1050
- Damage: 130 → 145
- Armor Pierce: 85 → 100
Auras:
- EXP increase (static value)
- All levels - 150%
- Damage increase (scaling value) - new values:
- Lv.1 - 120%
- Lv.2 - 125%
- Lv.3 - 130%
- Lv.4 - 135%
Erwin
- Movement Speed: 4.75 → 5.25
- Fire rate max: 1.05 → 1
- Damage: 7 → 9
- Horizontal Spread: 3 → 2
Aura:
- HP increase (scaling value) - new values:
- Lv.1 - 120%
Lv.2 - 125%
Lv.3 - 130%
Lv.4 - 135%
- Lv.1 - 120%
- Armor increase (static value):
- 106% → 115%
Vasil
- Movement Speed: 4.5 → 5
- HP: 975 → 1050
- Armor → 20-15
- Damage (Vasil): 40 → 50
- Damage (Teammate): 12 → 14
Aura:
- Incoming Damage - 94% → to scaling value
- Lv.1 - 85%
Lv.2 - -80%
Lv.3 - -75%
Lv.4 - -70%
- Lv.1 - 85%
- Healing per Second - 0.35 → static value
- 0.35 → 0.5
Hanzo
Squad Members: 1 → 2
Movement Speed: 5.5 → 5.75
Dodge: 0.8 → 0.9
HP: 1450 → 1700
HP: 850 x2
Armor: 20/20/20 → 25/25/25
Reload Time: 3.5 → 3
Damage: 180
Damage: 90x2
Aura
- Movement Speed (static value):
- 106% → 115%
- Damage increase (scaling value) - new values:
- Lv.1 - 120%
Lv.2 - 125%
Lv.3 - 130%
Lv.4 - 135%
- Lv.1 - 120%
Skill change:
Hanzo's skill will now kill one squad member
Skill Range: 20 → 30.
Heavy Vehicle Change:
- All Heavy Vehicles are now immune to Critical Damages.
S14 Skins
- SHERC - S14 Scavenger skin
- SHERC - Scavenger skin
- FLAK - Rusty skin
- S51 - Rusty skin
New Global Leaderboards
Various bugfixes including animations, UIs, menus
Gameplay and performance optimizations